skill-development
- Repo stars 3,922
- Author repo claude-scholar
Skill Development
Use this skill to create or repair Claude skills in the current local environment, not in an abstract plugin template.
Goal
Produce a skill that is:
- easy to trigger,
- lean at the
SKILL.mdlayer, - backed by real
references/,examples/, andscripts/files when they are mentioned, - free of dead local references.
Core rules
- Keep one skill = one durable job.
- Treat the frontmatter description as the main trigger surface.
- Keep
SKILL.mdfocused on workflow and boundaries. - Move detailed catalogs, templates, and long explanations into
references/orexamples/. - Do not mention files that do not exist.
- Do not inherit stale names, agents, or sibling skill references without verifying they exist locally.
Default workflow
1. Inspect the current environment first
Before writing anything:
- inspect the target skill directory,
- inspect neighboring skills that already solve a similar problem,
- verify which agents, commands, and sibling skills actually exist,
- identify stale references before adding new ones.
Use the local inventory as the authority. Do not write guidance against an imagined plugin layout.
2. Lock the skill contract
Define four things before editing:
- what the skill does,
- what triggers it,
- what it explicitly does not do,
- which bundled resources are actually needed.
If the skill only needs a short workflow, keep it short. Do not create references/, examples/, or scripts/ just because the directories are conventional.
3. Write or repair the frontmatter
The frontmatter should:
- use the real skill identifier in
name, - use a third-person trigger description,
- include concrete phrases a user would naturally say,
- stay short enough to scan quickly.
Prefer descriptions of this form:
---
name: skill-name
description: This skill should be used when the user asks to "...", "...", or needs help with ....
---
4. Keep the main file lean
A good SKILL.md should usually contain:
- a short goal section,
- role boundaries,
- a default workflow,
- safety or quality rules,
- a short list of additional resources.
Move these out of the main file when they get long:
- templates,
- exhaustive checklists,
- edge-case catalogs,
- sample outputs,
- long examples.
5. Add only real bundled resources
Use bundled resources deliberately:
references/for detailed guidance that may be loaded selectively,examples/for real example outputs or scaffolds,scripts/for deterministic helper logic.
If a resource is mentioned in SKILL.md, it must exist.
If a resource exists but is never referenced or used, delete it.
6. Run integrity checks before closing
At minimum, verify:
- frontmatter parses,
- referenced local files exist,
- sibling skill or agent references are real,
SKILL.mdis not overloaded with material that belongs in references,- temporary logs, caches, and editor artifacts are not left inside the skill directory.
Typical repair patterns
When the skill is too long
- keep the trigger and workflow in
SKILL.md, - move catalogs and deep detail into
references/, - keep a short read order so another model knows what to load first.
When the skill is too thin
- add a default workflow,
- add at least one concrete example or checklist,
- make the boundaries explicit so the skill is not just a slogan.
When the skill has stale references
- remove dead paths immediately,
- replace historical names with current local names,
- re-check neighboring agents/commands/skills against the live directory.
Recommended output shape
When creating or repairing a skill, prefer ending with:
- what changed,
- which files were created or updated,
- what integrity checks were run,
- what still needs manual follow-up, if anything.
References
Load only what is needed:
references/checklist.md- compact quality checklist before closing a skill editreferences/integrity-checks.md- concrete local checks for missing files, dead references, and driftreferences/skill-creator-original.md- legacy background reference; use for context, not as the live source of truth
- Fluxly category
- Engineering
- Author-declared agents
- No explicit declaration found; this is not inferred or tested compatibility
- Static check
- 92 / 100 · heuristic scan, not runtime safety proof
- Author / version / license
- @Galaxy-Dawn · v0.2.0 · no license declared
- Fluxly token estimate
- Lean
- Fluxly setup estimate
- Plug-and-play
- External API key
- No requirement detected
- Detected OS requirements
- Unspecified
- Runtime requirements
- Unspecified
- Detected file/system behavior
-
- Read-only
- Write / modify
- Detected network behavior
- Local-only
- Install commands
- None (reference only)
Profile is derived at build time from SKILL.md and install vectors. Subject to drift from author intent.
Heads up: 未限定 allowed-tools,默认拥有全部工具权限。
# Recommended output shape
- what changed,
- which files were created or updated,
- what integrity checks were run,
- what still needs manual follow-up, if anything. Produce a skill that is: easy to trigger, lean at the SKILL.md layer,
Keep one skill = one durable job. Treat the frontmatter description as the main trigger surface. Keep SKILL.md focused on workflow and boundaries.
Default workflow
Before writing anything: inspect the target skill directory, inspect neighboring skills that already solve a similar problem,
Define four things before editing: what the skill does, what triggers it,
The frontmatter should: use the real skill identifier in name, use a third-person trigger description,
# Skill Development
Use this skill to create or repair Claude skills in the **current local environment**, not in an abstract plugin template.
## Goal
Produce a skill that is:
- easy to trigger,
- lean at the `SKILL.md` layer,
- backed by real `references/`, `examples/`, and `scripts/` files when they are mentioned,
- free of dead local references.
## Core rules
- Keep **one skill = one durable job**.
- Treat the frontmatter description as the main trigger surface.
- Keep `SKILL.md` focused on workflow and boundaries.
- Move detailed catalogs, templates, and long explanations into `references/` or `examples/`.
- Do not mention files that do not exist.
- Do not inherit stale names, agents, or sibling skill references without verifying they exist locally.
## Default workflow
### 1. Inspect the current environment first
Before writing anything:
- inspect the target skill directory,
- inspect neighboring skills that already solve a similar problem,
- verify which agents, commands, and sibling skills actually exist,
- identify stale references before adding new ones.
Use the local inventory as the authority. Do not write guidance against an imagined plugin layout.
### 2. Lock the skill contract
Define four things before editing:
1. what the skill does,
2. what triggers it,
3. what it explicitly does **not** do,
4. which bundled resources are actually needed.
If the skill only needs a short workflow, keep it short. Do not create `references/`, `examples/`, or `scripts/` just because the directories are conventional.
### 3. Write or repair the frontmatter
The frontmatter should:
- use the real skill identifier in `name`,
- use a third-person trigger description,
- include concrete phrases a user would naturally say,
- stay short enough to scan quickly.
… Author text anchors workflow facts; Fluxly only indexes current sections, terms, files, and commands.
sections -> Goal → Core rules → Default workflow → 1. Inspect the current environment first → 2. Lock the skill contract → 3. Write or repair the frontmatter
terms -> current local environment · one skill = one durable job · not · Use this skill to create or repair Claude skills in the current local environment, not in an abstract plugin template. · - Keep one skill = one durable job. · Use the local inventory as the authority. · Define four things before editing: 1. · If the skill only needs a short workflow, keep it short.
files/cmd -> references/ · examples/ · scripts/ · name · references/checklist.md · references/integrity-checks.md · references/skill-creator-original.md
body sha256 -> 35fcaf926580
Decide Fit First
Design Intent
How To Use It
Boundaries And Review