slack-gif-creator
- 信任分
- 94/100
- 兼容 Agent
- 1
- 许可证
- Complete terms in LICENSE.txt
- 领域
- 通用
- 兼容 Agent
- Claude Code
- 信任分
- 94 / 100 · 已通过审计
- 作者 / 版本 / 许可
- @anthropics · Complete terms in LICENSE.txt
- 安装命令数
- 1 条
需要注意: 未限定 allowed-tools,默认拥有全部工具权限。
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slack-gif-creator 是给 Slack 量身造 GIF 的工具箱。专门处理 Slack 对 emoji 与 message GIF 的硬性约束:尺寸、帧率、调色板大小、文件体积上限——这些不解决,GIF 上传后要么糊、要么过大、要么压成马赛克。
设计思路
作者把 GIF 创作当成「调参数 + 画图」,而不是「让模型瞎画」。先把 Slack 要求列死:emoji 推荐 128×128、message 480×480、FPS 10–30、color 48–128(少 = 文件小)、emoji 时长 < 3 秒;再把绘制原语聚焦到 PIL 的 ImageDraw(圆 / 多边形 / 线 / 矩形),明令不要依赖 emoji 字体(跨平台不可靠)也不要假设技能里自带图形包。
核心工作流
① 创建 builder:GIFBuilder(width=128, height=128, fps=10);② 循环里逐帧 Image.new + ImageDraw.Draw,调 ellipse / polygon / line / rectangle,再 builder.add_frame(frame);③ builder.save('output.gif', num_colors=48, optimize_for_emoji=True)。
用户上传图怎么处理
要先判断意图:是「按这张图原样动起来 / 切帧」还是「以这张图为灵感」。前者直接 Image.open('file.png') 用,后者只取颜色或风格当参考——别糊涂混用。
让图看起来不像玩具的具体建议
作者给的实操:所有 outline 与线条 width=2 起步(width=1 看起来切碎、像业余);颜色用足饱和度但不要全部 max;动画曲线尽量缓动而非线性。
适合的场景
- 团队需要批量定制 Slack 自定义 emoji
- 给 channel 主题做主视觉 GIF
- 需要按调色板 / 帧数严格控大小的内部素材
何时不要用
- 想要逐字记号的复杂排版:emoji 字体限制让 PIL 不擅长这个
- 高保真摄像 / 视频片段:用 ffmpeg 直接切而不是 PIL 重画
配套
web-artifacts-builder(把同样素材推成网页可视化)、pdf / pptx(如果需要静态版本输出)。
Slack GIF Creator
A toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.
Slack Requirements
Dimensions:
- Emoji GIFs: 128x128 (recommended)
- Message GIFs: 480x480
Parameters:
- FPS: 10-30 (lower is smaller file size)
- Colors: 48-128 (fewer = smaller file size)
- Duration: Keep under 3 seconds for emoji GIFs
Core Workflow
from core.gif_builder import GIFBuilder
from PIL import Image, ImageDraw
# 1. Create builder
builder = GIFBuilder(width=128, height=128, fps=10)
# 2. Generate frames
for i in range(12):
frame = Image.new('RGB', (128, 128), (240, 248, 255))
draw = ImageDraw.Draw(frame)
# Draw your animation using PIL primitives
# (circles, polygons, lines, etc.)
builder.add_frame(frame)
# 3. Save with optimization
builder.save('output.gif', num_colors=48, optimize_for_emoji=True)
Drawing Graphics
Working with User-Uploaded Images
If a user uploads an image, consider whether they want to:
- Use it directly (e.g., "animate this", "split this into frames")
- Use it as inspiration (e.g., "make something like this")
Load and work with images using PIL:
from PIL import Image
uploaded = Image.open('file.png')
# Use directly, or just as reference for colors/style
Drawing from Scratch
When drawing graphics from scratch, use PIL ImageDraw primitives:
from PIL import ImageDraw
draw = ImageDraw.Draw(frame)
# Circles/ovals
draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
# Stars, triangles, any polygon
points = [(x1, y1), (x2, y2), (x3, y3), ...]
draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3)
# Lines
draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5)
# Rectangles
draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
Don't use: Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.
Making Graphics Look Good
Graphics should look polished and creative, not basic. Here's how:
Use thicker lines - Always set width=2 or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.
Add visual depth:
- Use gradients for backgrounds (
create_gradient_background) - Layer multiple shapes for complexity (e.g., a star with a smaller star inside)
Make shapes more interesting:
- Don't just draw a plain circle - add highlights, rings, or patterns
- Stars can have glows (draw larger, semi-transparent versions behind)
- Combine multiple shapes (stars + sparkles, circles + rings)
Pay attention to colors:
- Use vibrant, complementary colors
- Add contrast (dark outlines on light shapes, light outlines on dark shapes)
- Consider the overall composition
For complex shapes (hearts, snowflakes, etc.):
- Use combinations of polygons and ellipses
- Calculate points carefully for symmetry
- Add details (a heart can have a highlight curve, snowflakes have intricate branches)
Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.
Available Utilities
GIFBuilder (core.gif_builder)
Assembles frames and optimizes for Slack:
builder = GIFBuilder(width=128, height=128, fps=10)
builder.add_frame(frame) # Add PIL Image
builder.add_frames(frames) # Add list of frames
builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)
Validators (core.validators)
Check if GIF meets Slack requirements:
from core.validators import validate_gif, is_slack_ready
# Detailed validation
passes, info = validate_gif('my.gif', is_emoji=True, verbose=True)
# Quick check
if is_slack_ready('my.gif'):
print("Ready!")
Easing Functions (core.easing)
Smooth motion instead of linear:
from core.easing import interpolate
# Progress from 0.0 to 1.0
t = i / (num_frames - 1)
# Apply easing
y = interpolate(start=0, end=400, t=t, easing='ease_out')
# Available: linear, ease_in, ease_out, ease_in_out,
# bounce_out, elastic_out, back_out
Frame Helpers (core.frame_composer)
Convenience functions for common needs:
from core.frame_composer import (
create_blank_frame, # Solid color background
create_gradient_background, # Vertical gradient
draw_circle, # Helper for circles
draw_text, # Simple text rendering
draw_star # 5-pointed star
)
Animation Concepts
Shake/Vibrate
Offset object position with oscillation:
- Use
math.sin()ormath.cos()with frame index - Add small random variations for natural feel
- Apply to x and/or y position
Pulse/Heartbeat
Scale object size rhythmically:
- Use
math.sin(t * frequency * 2 * math.pi)for smooth pulse - For heartbeat: two quick pulses then pause (adjust sine wave)
- Scale between 0.8 and 1.2 of base size
Bounce
Object falls and bounces:
- Use
interpolate()witheasing='bounce_out'for landing - Use
easing='ease_in'for falling (accelerating) - Apply gravity by increasing y velocity each frame
Spin/Rotate
Rotate object around center:
- PIL:
image.rotate(angle, resample=Image.BICUBIC) - For wobble: use sine wave for angle instead of linear
Fade In/Out
Gradually appear or disappear:
- Create RGBA image, adjust alpha channel
- Or use
Image.blend(image1, image2, alpha) - Fade in: alpha from 0 to 1
- Fade out: alpha from 1 to 0
Slide
Move object from off-screen to position:
- Start position: outside frame bounds
- End position: target location
- Use
interpolate()witheasing='ease_out'for smooth stop - For overshoot: use
easing='back_out'
Zoom
Scale and position for zoom effect:
- Zoom in: scale from 0.1 to 2.0, crop center
- Zoom out: scale from 2.0 to 1.0
- Can add motion blur for drama (PIL filter)
Explode/Particle Burst
Create particles radiating outward:
- Generate particles with random angles and velocities
- Update each particle:
x += vx,y += vy - Add gravity:
vy += gravity_constant - Fade out particles over time (reduce alpha)
Optimization Strategies
Only when asked to make the file size smaller, implement a few of the following methods:
- Fewer frames - Lower FPS (10 instead of 20) or shorter duration
- Fewer colors -
num_colors=48instead of 128 - Smaller dimensions - 128x128 instead of 480x480
- Remove duplicates -
remove_duplicates=Truein save() - Emoji mode -
optimize_for_emoji=Trueauto-optimizes
# Maximum optimization for emoji
builder.save(
'emoji.gif',
num_colors=48,
optimize_for_emoji=True,
remove_duplicates=True
)
Philosophy
This skill provides:
- Knowledge: Slack's requirements and animation concepts
- Utilities: GIFBuilder, validators, easing functions
- Flexibility: Create the animation logic using PIL primitives
It does NOT provide:
- Rigid animation templates or pre-made functions
- Emoji font rendering (unreliable across platforms)
- A library of pre-packaged graphics built into the skill
Note on user uploads: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.
Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.
Dependencies
pip install pillow imageio numpy