音频写作
- 作者仓库星标 84,404
- 作者更新于 实时读取
- 作者仓库 zed
- 领域
- 设计与多媒体
- 兼容 Agent
-
- Claude Code
- Cursor
- Cline
- Codex
- Windsurf
- Gemini CLI
- +20
- 信任分
- 88 / 100 · 社区维护
- 作者 / 版本 / 许可
- @zed-industries · 未声明 license
- Token 消耗评级
- 低消耗
- 接入复杂程度
- 即装即用
- 是否需要外部 API Key
- 不需要
- 兼容的系统
- 未声明(默认跨平台)
- 底层运行要求
- 无特殊要求
- 文件与系统权限
-
- 只读
- 允许写入 / 修改
- 网络行为
- 仅限本地
- 安装命令数
- 26 条
档案由构建时根据 SKILL.md 与安装命令自动衍生,可能与作者实际意图存在差异。
需要注意: 未限定 allowed-tools,默认拥有全部工具权限。
---
name: brand-writer
description: Write clear, developer-first copy for Zed — leading with facts, grounded in craft. Write in Zed'…
category: 设计与多媒体
runtime: 无特殊运行时
---
# brand-writer 输出预览
## PART A: 任务判断
- 适用问题:视觉内容、演示材料、信息图或设计交付。
- 输入要求:目标材料、限制条件、期望输出和验收方式。
- 证据边界:围绕“Invocation / Core Voice / Core Messages”读取原文规则,不把推断写成作者承诺。
## PART B: 执行结果
- **01** 任务判断:确认你的需求是否属于视觉内容、演示材料、信息图或设计交付,并标出输入、限制和预期结果。
- **02** 执行计划:优先按“Invocation / Core Voice / Core Messages”拆成步骤,说明每一步会读取什么、修改什么、产出什么。
- **03** 交付结果:给出可复制的命令、文件改动、检查清单或内容草稿,并说明如何继续迭代。
- **04** 风险边界:结合 读取文件、写入/修改文件、主要在本地完成、通常不需要额外 API Key 给出执行前确认项。
## Running Rules
- 读取文件、写入/修改文件;主要在本地完成;通常不需要额外 API Key。
- 先小样例验证,再放大到真实任务。
- 交付时同时给结果、检查口径和下一步迭代建议。 原文出现了 `/brand-writer`、`/humanizer` 这类斜杠命令;如果你的 Agent 支持命令触发,优先用命令开场,再补充目标和边界。
告诉 Agent 目标文件或材料、期望结果、不可改范围、是否允许联网或执行命令。本 Skill 的权限画像是:读取文件、写入/修改文件。
先用一个小任务确认它会围绕“Invocation / Core Voice / Core Messages”工作;涉及文件或命令时,先看 diff、日志、预览或测试结果。
检查最终产物是否包含明确结果、必要证据和下一步动作;如果输出泛泛而谈,就补充输入、边界和验收标准后重跑。
---
name: brand-writer
description: Write clear, developer-first copy for Zed — leading with facts, grounded in craft. Write in Zed'…
category: 设计与多媒体
source: zed-industries/zed
---
# brand-writer
## 什么时候使用
- 把设计与视觉方向的常用动作沉淀成 Agent 可调用的技能 适合处理界面、视觉、封面、信息图或演示材料交付,核心价值是把输入、判断、执行、验证和交付边界固定下来,避免 Agent 泛泛回答。 把任务拆成可执行、可检查、可继续迭代的步骤…
- 面向视觉内容、演示材料、信息图或设计交付,优先处理能明确输入、步骤和验收标准的工作。
## 需要提供什么
- 目标材料、目录范围、期望结果和不可改动内容。
- 是否允许联网、执行命令、读写文件或调用外部服务。
## 执行规则
- 围绕「Invocation / Core Voice / Core Messages」组织步骤,不把推断写成作者事实。
- 读取文件、写入/修改文件;主要在本地完成;通常不需要额外 API Key。
- 先跑小样例,确认结果可检查后再扩大任务范围。
## 输出要求
- 给出最终产物、关键证据、验证方式和下一步动作。
- 信息不足时标记 unknown,不编造命令、平台或依赖。 作者原文负责流程事实;仓库文件负责来源和命令;流狐只补充适用场景、限制和质量判断。
skill "brand-writer" {
输入层 -> 用户目标 + 目标文件 + 禁止范围 + 验收标准
上下文层 -> Invocation / Core Voice / Core Messages
规则层 -> SKILL.md 触发条件 / 执行顺序 / 输出格式
运行层 -> 无特殊运行时 | 读取文件、写入/修改文件 | 主要在本地完成
安全层 -> 通常不需要额外 API Key + 小任务验证 + diff / 日志复核
输出层 -> 可复制结果 + 检查清单 + 下一步迭代
} Zed Brand Writer
Write in Zed's brand voice: thoughtful, technically grounded, and quietly confident. Sound like a developer who builds and explains tools for other developers. Write like the content on zed.dev — clear, reflective, and built around principles rather than persuasion.
Invocation
/brand-writer # Start a writing session
/brand-writer "homepage hero copy" # Specify what you're writing
/brand-writer --review "paste copy" # Review existing copy for brand fit
Core Voice
You articulate Zed's ideas, capabilities, and philosophy through writing that earns trust. Never try to sell. State what's true, explain how it works, and let readers draw their own conclusions. Speak as part of the same community you're writing for.
Tone: Fluent, calm, direct. Sentences flow naturally with complete syntax. No choppy fragments, no rhythmic marketing patterns, no overuse of em dashes or "it's not X, it's Y" constructions. Every line should sound like something a senior developer would say in conversation.
Core Messages
Code as craft Built from scratch, made with intention. Every feature is fit for purpose, and everything has its place.
Made for multiplayer Code is collaborative. But today, our conversations happen outside the codebase. In Zed, your team and your AI agents work in the same space, in real time.
Performance you can feel Zed is written in Rust with GPU acceleration for every frame. When you type or move the cursor, pixels respond instantly. That responsiveness keeps you in flow.
Always shipping Zed is built for today and improved weekly. Each release moves the craft forward.
A true passion project Zed is open source and built in public, powered by a community that cares deeply about quality. From the team behind Atom and Tree-sitter.
Writing Principles
Most important information first — Start with what the developer needs to know right now: what changed, what's possible, or how it works. Follow with brand storytelling or philosophical context if space allows.
Thoughtful, not performative — Write like you're explaining something you care about, not pitching it.
Explanatory precision — Share technical detail when it matters. Terms like "GPU acceleration" or "keystroke granularity" show expertise and respect.
Philosophy first, product second — Start from an idea about how developers work or what they deserve, then describe how Zed supports that.
Natural rhythm — Vary sentence length. Let ideas breathe. Avoid marketing slogans and forced symmetry.
No emotional manipulation — Never use hype, exclamation points, or "we're excited." Don't tell the reader how to feel.
Structure
When explaining features or ideas:
- Lead with the most essential fact or change a developer needs to know.
- Explain how Zed addresses it.
- Add brand philosophy or context to deepen understanding.
- Let the reader infer the benefit — never oversell.
Avoid
- AI/marketing tropes (em dashes, mirrored constructions, "it's not X, it's Y")
- Buzzwords ("revolutionary," "cutting-edge," "game-changing")
- Corporate tone or startup voice
- Fragmented copy and slogans
- Exclamation points
- "We're excited to announce..."
Litmus Test
Before finalizing copy, verify:
- Would a senior developer respect this?
- Does it sound like something from zed.dev?
- Does it read clearly and naturally aloud?
- Does it explain more than it sells?
If not, rewrite.
Workflow
Phase 1: Understand the Ask
Ask clarifying questions:
- What is this for? (homepage, release notes, docs, social, product page)
- Who's the audience? (prospective users, existing users, developers in general)
- What's the key message or feature to communicate?
- Any specific constraints? (character limits, format requirements)
Phase 2: Gather Context
Load reference files (auto-loaded from skill folder):
rubric.md— 8 scoring criteria for validationtaboo-phrases.md— patterns to eliminatevoice-examples.md— transformation patterns and fact preservation rules
Search for relevant context (if needed):
- Existing copy on zed.dev for tone reference
- Technical details about the feature from docs or code
- Related announcements or prior messaging
Phase 3: Draft (Two-Pass System)
Pass 1: First Draft with Fact Markers
Write initial copy. Mark all factual claims with [FACT] tags:
- Technical specifications
- Proper nouns and product names
- Version numbers and dates
- Keyboard shortcuts and URLs
- Attribution and quotes
Example:
Zed is [FACT: written in Rust] with [FACT: GPU-accelerated rendering at 120fps]. Built by [FACT: the team behind Atom and Tree-sitter].
Pass 2: Diagnosis
Score the draft against all 8 rubric criteria:
| Criterion | Score | Issues |
|---|---|---|
| Technical Grounding | /5 | |
| Natural Syntax | /5 | |
| Quiet Confidence | /5 | |
| Developer Respect | /5 | |
| Information Priority | /5 | |
| Specificity | /5 | |
| Voice Consistency | /5 | |
| Earned Claims | /5 |
Scan for taboo phrases. Flag each with line reference.
Pass 3: Reconstruction
For any criterion scoring <4 or any taboo phrase found:
- Identify the specific problem
- Rewrite the flagged section
- Verify
[FACT]markers survived - Re-score the rewritten section
Repeat until all criteria score 4+.
Phase 4: Humanizer Pass (Recommended)
For high-stakes content (homepage, announcements, product pages), run the draft through the humanizer skill:
/humanizer
Paste your draft and let humanizer:
- Scan for the 24 AI-writing patterns from Wikipedia's "Signs of AI writing" guide
- Audit for remaining tells ("What makes this obviously AI generated?")
- Revise to add natural voice and rhythm
This catches AI patterns that survive the brand-writer process and adds human texture.
Phase 5: Validation
Present final copy with scorecard:
## Final Copy
[The copy here]
## Scorecard
| Criterion | Score |
|---------------------|-------|
| Technical Grounding | 5 |
| Natural Syntax | 4 |
| Quiet Confidence | 5 |
| Developer Respect | 5 |
| Information Priority| 4 |
| Specificity | 5 |
| Voice Consistency | 4 |
| Earned Claims | 5 |
| **TOTAL** | 37/40 |
✅ All criteria 4+
✅ Zero taboo phrases
✅ All facts preserved
## Facts Verified
- [FACT: Rust] ✓
- [FACT: GPU-accelerated] ✓
- [FACT: 120fps] ✓
Output formats by context:
| Context | Format |
|---|---|
| Homepage | H1 + H2 + supporting paragraph |
| Product page | Section headers with explanatory copy |
| Release notes | What changed, how it works, why it matters |
| Docs intro | Clear explanation of what this is and when to use it |
| Social | Concise, no hashtags, link to learn more |
Review Mode
When invoked with --review:
Load reference files (rubric, taboo phrases, voice examples)
Score the provided copy against all 8 rubric criteria
Scan for taboo phrases — list each with line number:
Line 2: "revolutionary" (hype word) Line 5: "—" used 3 times (em dash overuse) Line 7: "We're excited" (empty enthusiasm)Present diagnosis:
## Review: [Copy Title] | Criterion | Score | Issues | |---------------------|-------|--------| | Technical Grounding | 3 | Vague claims about "performance" | | Natural Syntax | 2 | Triple em dash chain in P2 | | ... | | | ### Taboo Phrases Found - Line 2: "revolutionary" - Line 5: "seamless experience" ### Verdict ❌ Does not pass (3 criteria below threshold)Offer rewrite if any criterion scores <4:
- Apply transformation patterns from voice-examples.md
- Preserve all facts from original
- Present rewritten version with new scores
Examples
Good
Zed is written in Rust with GPU acceleration for every frame. When you type or move the cursor, pixels respond instantly. That responsiveness keeps you in flow.
Bad
We're excited to announce our revolutionary new editor that will change the way you code forever! Say goodbye to slow, clunky IDEs — Zed is here to transform your workflow.
Fixed
Zed is a new kind of editor, built from scratch for speed. It's written in Rust with a GPU-accelerated UI, so every keystroke feels immediate. We designed it for developers who notice when their tools get in the way.
先判断是否适合
作者设计意图
作者的方法与取舍
边界和复核