视频安装
- 作者仓库星标 48,884
- 作者更新于 实时读取
- 作者仓库 remotion
- 领域
- 工程开发
- 兼容 Agent
-
- Claude Code
- Cursor
- Cline
- Codex
- Windsurf
- Gemini CLI
- +20
- 信任分
- 88 / 100 · 社区维护
- 作者 / 版本 / 许可
- @remotion-dev · 未声明 license
- Token 消耗评级
- 低消耗
- 接入复杂程度
- 需简单配置
- 是否需要外部 API Key
- 不需要
- 兼容的系统
- macOS · Linux · Windows
- 底层运行要求
- 无特殊要求
- 文件与系统权限
-
- 只读
- 允许写入 / 修改
- 网络行为
- 允许外网请求
- 安装命令数
- 26 条
档案由构建时根据 SKILL.md 与安装命令自动衍生,可能与作者实际意图存在差异。
需要注意: 未限定 allowed-tools,默认拥有全部工具权限。
---
name: remotion-best-practices
description: Best practices for Remotion - Video creation in React Use this skills whenever you are dealing w…
category: 工程开发
runtime: 无特殊运行时
---
# remotion-best-practices 输出预览
## PART A: 任务判断
- 适用问题:代码实现、重构、调试或代码审查。
- 输入要求:目标材料、限制条件、期望输出和验收方式。
- 证据边界:围绕“When to use / New project setup / Designing a video”读取原文规则,不把推断写成作者承诺。
## PART B: 执行结果
- **01** 任务判断:确认你的需求是否属于代码实现、重构、调试或代码审查,并标出输入、限制和预期结果。
- **02** 执行计划:优先按“When to use / New project setup / Designing a video”拆成步骤,说明每一步会读取什么、修改什么、产出什么。
- **03** 交付结果:给出可复制的命令、文件改动、检查清单或内容草稿,并说明如何继续迭代。
- **04** 风险边界:结合 读取文件、写入/修改文件、会按任务需要访问外部网络、通常不需要额外 API Key 给出执行前确认项。
## Running Rules
- 读取文件、写入/修改文件;会按任务需要访问外部网络;通常不需要额外 API Key。
- 先小样例验证,再放大到真实任务。
- 交付时同时给结果、检查口径和下一步迭代建议。 原文没有稳定的斜杠命令要求。安装验证后通常全局生效,直接在对话里点名这个 Skill 并描述任务即可。
告诉 Agent 目标文件或材料、期望结果、不可改范围、是否允许联网或执行命令。本 Skill 的权限画像是:读取文件、写入/修改文件。
先用一个小任务确认它会围绕“When to use / New project setup / Designing a video”工作;涉及文件或命令时,先看 diff、日志、预览或测试结果。
检查最终产物是否包含明确结果、必要证据和下一步动作;如果输出泛泛而谈,就补充输入、边界和验收标准后重跑。
---
name: remotion-best-practices
description: Best practices for Remotion - Video creation in React Use this skills whenever you are dealing w…
category: 工程开发
source: remotion-dev/remotion
---
# remotion-best-practices
## 什么时候使用
- 用于组织测试、定位失败并形成修复闭环 适合处理工程开发场景下的代码实现、调试、重构、测试或代码审查,核心价值是把输入、判断、执行、验证和交付边界固定下来,避免 Agent 泛泛回答。 把任务拆成可执行、可检查、可继续迭代的步骤;通常不需…
- 面向代码实现、重构、调试或代码审查,优先处理能明确输入、步骤和验收标准的工作。
## 需要提供什么
- 目标材料、目录范围、期望结果和不可改动内容。
- 是否允许联网、执行命令、读写文件或调用外部服务。
## 执行规则
- 围绕「When to use / New project setup / Designing a video」组织步骤,不把推断写成作者事实。
- 读取文件、写入/修改文件;会按任务需要访问外部网络;通常不需要额外 API Key。
- 先跑小样例,确认结果可检查后再扩大任务范围。
## 输出要求
- 给出最终产物、关键证据、验证方式和下一步动作。
- 信息不足时标记 unknown,不编造命令、平台或依赖。 作者原文负责流程事实;仓库文件负责来源和命令;流狐只补充适用场景、限制和质量判断。
skill "remotion-best-practices" {
输入层 -> 用户目标 + 目标文件 + 禁止范围 + 验收标准
上下文层 -> When to use / New project setup / Designing a video
规则层 -> SKILL.md 触发条件 / 执行顺序 / 输出格式
运行层 -> 无特殊运行时 | 读取文件、写入/修改文件 | 会按任务需要访问外部网络
安全层 -> 通常不需要额外 API Key + 小任务验证 + diff / 日志复核
输出层 -> 可复制结果 + 检查清单 + 下一步迭代
} When to use
Use this skills whenever you are dealing with Remotion code to obtain the domain-specific knowledge.
New project setup
When in an empty folder or workspace with no existing Remotion project, scaffold one using:
npx create-video@latest --yes --blank --no-tailwind my-video
Replace my-video with a suitable project name.
Designing a video
Before designing visual scenes, layouts, promos, motion graphics, or text-heavy videos, load rules/video-layout.md for video-first layout and text sizing guidance.
Animate properties using useCurrentFrame() and interpolate(). Use Easing to customize the timing of the animation.
import { useCurrentFrame, Easing } from "remotion";
export const FadeIn = () => {
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
extrapolateRight: "clamp",
extrapolateLeft: "clamp",
easing: Easing.bezier(0.16, 1, 0.3, 1),
});
return <div style={{ opacity }}>Hello World!</div>;
};
CSS transitions or animations are FORBIDDEN - they will not render correctly.
Tailwind animation class names are FORBIDDEN - they will not render correctly.
Place assets in the public/ folder at your project root.
Use staticFile() to reference files from the public/ folder.
Add images using the <Img> component:
import { Img, staticFile } from "remotion";
export const MyComposition = () => {
return <Img src={staticFile("logo.png")} style={{ width: 100, height: 100 }} />;
};
Add videos using the <Video> component from @remotion/media:
import { Video } from "@remotion/media";
import { staticFile } from "remotion";
export const MyComposition = () => {
return <Video src={staticFile("video.mp4")} style={{ opacity: 0.5 }} />;
};
Add audio using the <Audio> component from @remotion/media:
import { Audio } from "@remotion/media";
import { staticFile } from "remotion";
export const MyComposition = () => {
return <Audio src={staticFile("audio.mp3")} />;
};
Assets can be also referenced as remote URLs:
import { Video } from "@remotion/media";
export const MyComposition = () => {
return <Video src="https://remotion.media/video.mp4" />
};
To delay content wrap it in <Sequence> and use from.
To limit the duration of an element, use durationInFrames of <Sequence>.
<Sequence> by default is an absolute fill. For inline content, use layout="none".
import { Sequence } from "remotion";
export const Title = () => {
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
extrapolateRight: "clamp",
extrapolateLeft: "clamp",
easing: Easing.bezier(0.16, 1, 0.3, 1),
});
return <div style={{ opacity }}>Title</div>;
};
export const Subtitle = () => {
return <div>Subtitle</div>;
};
const Main = () => {
const {fps} = useVideoConfig();
return (
<AbsoluteFill>
<Sequence>
<Background />
</Sequence>
<Sequence from={1 * fps} durationInFrames={2 * fps} layout="none">
<Title />
</Sequence>
<Sequence from={2 * fps} durationInFrames={2 * fps} layout="none">
<Subtitle />
</Sequence>
</AbsoluteFill>
);
}
The width, height, fps, and duration of a video is defined in src/Root.tsx:
import { Composition } from "remotion";
import { MyComposition } from "./MyComposition";
export const RemotionRoot = () => {
return (
<Composition
id="MyComposition"
component={MyComposition}
durationInFrames={100}
fps={30}
width={1080}
height={1080}
/>
);
};
Metadata can also be calculated dynamically:
import { Composition, CalculateMetadataFunction } from "remotion";
import { MyComposition, MyCompositionProps } from "./MyComposition";
const calculateMetadata: CalculateMetadataFunction<
MyCompositionProps
> = async ({ props, abortSignal }) => {
const data = await fetch(`https://api.example.com/video/${props.videoId}`, {
signal: abortSignal,
}).then((res) => res.json());
return {
durationInFrames: Math.ceil(data.duration * 30),
props: {
...props,
videoUrl: data.url,
},
width: 1080,
height: 1080,
};
};
export const RemotionRoot = () => {
return (
<Composition
id="MyComposition"
component={MyComposition}
fps={30}
width={1080}
height={1080}
defaultProps={{ videoId: "abc123" }}
calculateMetadata={calculateMetadata}
/>
);
};
Starting preview
Start the Remotion Studio to preview a video:
npx remotion studio
Optional: one-frame render check
You can render a single frame with the CLI to sanity-check layout, colors, or timing.
Skip it for trivial edits, pure refactors, or when you already have enough confidence from Studio or prior renders.
npx remotion still [composition-id] --scale=0.25 --frame=30
At 30 fps, --frame=30 is the one-second mark (--frame is zero-based).
Captions
When dealing with captions or subtitles, load the ./rules/subtitles.md file for more information.
Using FFmpeg
For some video operations, such as trimming videos or detecting silence, FFmpeg should be used. Load the ./rules/ffmpeg.md file for more information.
Silence detection
When needing to detect and trim silent segments from video or audio files, load the ./rules/silence-detection.md file.
Audio visualization
When needing to visualize audio (spectrum bars, waveforms, bass-reactive effects), load the ./rules/audio-visualization.md file for more information.
Sound effects
When needing to use sound effects, load the ./rules/sfx.md file for more information.
Visual and pixel effects
When creating a visual effect, prefer: 1. normal Remotion/HTML/CSS/SVG/filter/blend/mask animation, 2. a listed effect via rules/effects.md, including on HTML rendered through <HtmlInCanvas>, 3. custom <HtmlInCanvas onPaint> via rules/html-in-canvas.md only if no listed effect fits.
For light leak overlays, see rules/light-leaks.md. Docs: https://www.remotion.dev/docs/effects
Available effects: barrelDistortion(), blur(), brightness(), chromaticAberration(), colorKey(), contrast(), dotGrid(), dropShadow(), duotone(), evolve(), fisheye(), glow(), grayscale(), halftone(), halftoneLinearGradient(), hue(), invert(), lightLeak(), linearProgressiveBlur(), lines(), mirror(), noise(), pixelDissolve(), rings(), saturation(), scale(), scanlines(), shine(), speckle(), starburst(), tint(), uvTranslate(), vignette(), wave(), waves(), whiteNoise(), xyTranslate(), zigzag().
3D content
See rules/3d.md for 3D content in Remotion using Three.js and React Three Fiber.
Advanced audio
See rules/audio.md for advanced audio features like trimming, volume, speed, pitch.
Dynamic duration, dimensions and data
See rules/calculate-metadata.md for dynamically set composition duration, dimensions, and props.
Advanced compositions
See rules/compositions.md for how to define stills, folders, default props and for how to nest compositions.
Google Fonts
Is the recommended way to load fonts in Remotion. See rules/google-fonts.md for how to load Google Fonts.
Local fonts
See rules/local-fonts.md for how to load local fonts.
Getting audio duration
See rules/get-audio-duration.md for getting the duration of an audio file in seconds with Mediabunny.
Getting video dimensions
See rules/get-video-dimensions.md for getting the width and height of a video file with Mediabunny.
Getting video duration
See rules/get-video-duration.md for getting the duration of a video file in seconds with Mediabunny.
GIFs
See rules/gifs.md for how to display GIFs synchronized with Remotion's timeline.
Advanced Images
See rules/images.md for sizing and positioning images, dynamic image paths, and getting image dimensions.
Lottie animations
See rules/lottie.md for embedding Lottie animations in Remotion.
Measuring DOM nodes
See rules/measuring-dom-nodes.md for measuring DOM element dimensions in Remotion.
Measuring text
See rules/measuring-text.md for measuring text dimensions, fitting text to containers, and checking overflow.
Advanced sequencing
See rules/sequencing.md for more sequencing patterns - delay, trim, limit duration of items.
TailwindCSS
See rules/tailwind.md for using TailwindCSS in Remotion.
Text animations
See rules/text-animations.md for typography and text animation patterns.
Advanced timing
See rules/timing.md for advanced timing with interpolate and Bézier easing, and springs.
Transitions
See rules/transitions.md for scene transition patterns.
Transparent videos
See rules/transparent-videos.md for rendering out a video with transparency.
Trimming
See rules/trimming.md for trimming patterns - cutting the beginning or end of animations.
Advanced Videos
See rules/videos.md for advanced knowledge about embedding videos - trimming, volume, speed, looping, pitch.
Parameterized videos
See rules/parameters.md for making a composition parametrizable by adding a Zod schema.
Maps
For simple maps with little flyovers, consider using static map images. For complex maps with animated routes or flyovers, load the maps rule: rules/maplibre.md
Voiceover
See rules/voiceover.md for adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS.
先判断是否适合
作者设计意图
作者的方法与取舍
边界和复核